Containers are objects that allow you to store other objects inside
them. Containers may be open or closed, using the verbs `open' and
`close' on the container. Containers have a separate lock to
determine if a player may open them. You can make a container by
creating a child of the standard container, $container
.
Containers have a large number of messages which get printed when
players act upon them.
Containers have opacity. This is manipulated using the following
command :
0
1
2
The default opacity is `1' - the container is opaque.
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